1 decade ago by jtremesaygues
Hello,
I'm writing a platform game with Impact, and I use the same controls as Biolab on mobile devices.
Sometime, when I release a button, the corresponding "touchend" event is never fired and ig.input.state(myaction) always return true, so if the problem occurs with the left button or with the right button, my character never stop walking no matter if I press or not the button...
Does anyone have already encountered the same problem?
More informations :
- I use the last version of Impact (v1.22)
- the game is playable here : http://crabegame.com/
- I have added some ig.log on touchStart and touchEnd of ig.input for visualize fired events
- the issue is quite rare, but very annoying.
I'm writing a platform game with Impact, and I use the same controls as Biolab on mobile devices.
Sometime, when I release a button, the corresponding "touchend" event is never fired and ig.input.state(myaction) always return true, so if the problem occurs with the left button or with the right button, my character never stop walking no matter if I press or not the button...
Does anyone have already encountered the same problem?
More informations :
- I use the last version of Impact (v1.22)
- the game is playable here : http://crabegame.com/
- I have added some ig.log on touchStart and touchEnd of ig.input for visualize fired events
- the issue is quite rare, but very annoying.