Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Manuel

Hi, for a while I'm working on Impact and have done some games have worked fine but when I go to play in the iphone or ipad safari sound doesn't work, I have my .caf and I have the line of code ig.Sound . use [.......... caf] but still no sound. attempt to test the library audiojs but with this I can only play a single audio to iphone or iphone time. As I can do for iphone and iphone that takes the audio from my game?

1 decade ago by stahlmanDesign

I don't think sound is supported in mobile safari. You have to package your game as a native app, or live without sound until apple supports it. Correct me if I'm wrong.

1 decade ago by Manuel

I have the games in a web page, apps not yet

1 decade ago by motoko

Quoted from here

Only one sound at a time can be played and there are browser bugs with loading sound files.


So if I'm not misunderstanding, this should only in IOS mobile devices...
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