Impact

37 Posts, registered 1 decade ago

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9 years ago in ImpactJS in subfolder:

Hello :) Is there a way for me to move the lib, media and tools folders to a s…

9 years ago in Loading screen bug:

In loader.js, lines 72-73 seem to be causing weird sharp edges on the default l…

9 years ago in Only use part of the canvas:

Wonderful, seems like the split screen plugin is just what I'm after! Generall…

9 years ago in Only use part of the canvas:

Hello. Is there a way to only use, say, 70% of the canvas' width for display…

10 years ago in loadLevelDeferred() causes a short blink:

Perhaps I confused JS with Python :S Python can have named arguments, I though…

10 years ago in loadLevelDeferred() causes a short blink:

Umm it just passes false as a parameter

10 years ago in loadLevelDeferred() causes a short blink:

That would be a no for both.

10 years ago in Recolor images:

Joncom, I'm sorry I already deleted the code :( I've decided it would be best …

10 years ago in Recolor images:

I figured it out, and even made a little plugin in the process. To use it, s…

10 years ago in Recolor images:

Thanks, I'll have a look at your link! And the reason I started with fonts is t…

10 years ago in loadLevelDeferred() causes a short blink:

Oh whoops, my bad. In playerBattle.js I replaced loadLevelDeferred() with load…

10 years ago in Recolor images:

Hi :) I'm trying to make a plugin that will allow me to recolor fonts and im…

10 years ago in loadLevelDeferred() causes a short blink:

Sure :) I'm sorry if the code is messy, if you have any questions or any other…

10 years ago in loadLevelDeferred() causes a short blink:

It's kinda hard to explain, because it all happens very quickly - The impressi…

10 years ago in loadLevelDeferred() causes a short blink:

Hello :) I've read the docs, and as far as I understand you're supposed to c…

1 decade ago in Looping background music:

I may be wrong on this one, but you could somehow add the same track twice to t…

1 decade ago in Entity to work like a moving wall:

Hi :) I'm working on a 2-player coop game and I'm having a bit of an issue g…

1 decade ago in Detect collision:

Hello :) I am currently developing a game with grid-based movement, and I ha…

1 decade ago in Find parent:

Hello. I know I can do checks with instanceof, but how can I find out exactl…

1 decade ago in Font not drawing:

Oh, lol. Thanks that fixed it :)

1 decade ago in Font not drawing:

Hello. I have a UI entity that I want to draw things such as HP, MP and gold…

1 decade ago in Make an entity solid:

Thanks, this helps a lot! I really wanted to have NPC inherit from player. Loo…

1 decade ago in Collision flag:

Thanks a lot, that's exactly what I was looking for :)

1 decade ago in Collision flag:

Hello. I want my NPCs to glow whenever they're in contact with the player. I…

1 decade ago in Make an entity solid:

Inheriting from ig.Entity and calling update.parent() does indeed solve the iss…

1 decade ago in Make an entity solid:

Oh right! Sorry. Here's my code. I have 3 NPCs. Two I am able to walk straight…

1 decade ago in Make an entity solid:

I read both pages before and none of them helped me. I tried various combinatio…

1 decade ago in In Weltmeister, how do I show a grid for the entites layer?:

Why isn't there a grid in the entities layer in the first place?

1 decade ago in Make an entity solid:

Hello. I have immpbile NPCs that I don't want my player to pass through. How…

1 decade ago in Entity vs Entity collision:

Passive and Lite don't collide. Why does it hate me so much? Someone PLEASE hel…