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@joncom that was not my experience. I thought the same thing but using your co…
have a variable that can be accessed in the init functions of all entities that…
made a controller entity that everything extends from:
##
ig.module(
'…
Where and how do I do this? I can't put it in game because that doesn…
does this have a way to get your current level (without changing anything)? Or…
it seems that setting a viewport doesn't do anything? The only way I'…
any direction the user swipes, but in that snippet yes
static collisions (with the world) work as expected but collisions between enti…
Alright, thanks for being so quick and responsive! Always nice to see active w…
I copied your files into a subdir of plugins called joncom/box2d/. In my main.…
I can change gravity in the init function of the main.js file however I'm …
the error is on line 467 of lib.js in the box2d plugin. changing it to:
#if(t…
also getting an error using this plugin:
#
uncaught exception: Unresolved (or c…