133 Posts, registered 1 decade ago
Contact
Send an email to dmen
Recent Posts
Two Years ago it was a september release... Dominic, now hasn't even comme…
>>Maybe you can put some kind of progress bar on how many videos are watc…
OK, I've set it with the non-minified source. If there's any way you …
Interesting. Does it work at all on iPad? Any idea what that error might be? Ma…
PS - if you have an iPad I'm really wondering if it works at all... I'…
Have a project that's getting close to completion and hoping I can get som…
>>So quick fix : when in your game, show the video on mouse UP (released)…
One more thing - capturing and redispatching to canvas doesn't seem like i…
Well, my first attempt failed. I get a 'too much recursion' error... …
@vincentpiel, I tried placing an onmouseout on the gameContainer div, and when …
Thanks vincentpiel, your second solutions sounds like it could work. I'm j…
That doesn't work, I've already tried it. The canvas isn't actua…
As a little test I did a ig.system.setGame(newGameClass); in the callback from …
If someone cares to have a look it's here right now:
http://design.gmrs…
OK... so, Impact isn't really losing focus as my rollovers based on mouse …
Still working on this but have found that I don't think canvas is losing f…
Working on a game and I have a button that unhides a div containing a flowplaye…
Not sure why really, but I was just using input.bind incorrectly. This line in …
I have a game level, and also an entity that both do:
ig.input.bind(ig.KEY.MOU…
I love how you try and figure something out for an hour, and then you finally p…
Do this all the time... can't figure out why I'm getting an error now…
Sorry, the callback with call was actually working fine. It was a different pro…
In my game class I instantiate an entity that has a button in it. The button, i…
Not sure how I could make it an entity? What I did was call the draw method of …
In a project I draw a dashed line on the canvas using something like:
var ct…
I have a game that is complete, built for MS Surface. It plays great on surface…
""_Quote from potan_
Dominic, i think the documentation is missing …
Thanks, that's what I assumed, I just wanted to be sure.
Does cell order matter at all? I have a sprite sheet for a right handed batter …