Impact

15 Posts, registered 1 decade ago

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1 decade ago in ejecta and other game frameworks/libraries:

Has anyone else used ejecta with other frameworks or libraries besides impact? …

1 decade ago in Frame rate issues:

""_Quote from dwightdoane_ Drawing and updating 10 objects on my iPo…

1 decade ago in Frame rate issues:

Drawing and updating 10 objects on my iPod is as equivalent to drawing 100 obje…

1 decade ago in Ejecta Gui?:

So i figured that out. I successfully mapped 2d positioning ig: (x: canvaswi…

1 decade ago in Frame rate issues:

""_Quote from Joncom_ I'm not certain, but isn't the 4S a …

1 decade ago in Frame rate issues:

Im using just ejecta and three.js Testing on my iPhone 4S on ios 6.1 the fra…

1 decade ago in Ejecta Gui?:

If its not one thing its another. So I made a script to create a new uiCompo…

1 decade ago in Ejecta Gui?:

I have another problem now. When I enter the game state and load up three.js ho…

1 decade ago in Ejecta Gui?:

""_Quote from lTyl_ There are a lot of negative drawbacks using an a…

1 decade ago in Ejecta Gui?:

Playing around with the example [http://www.zebkit.org/samples/index.html# page…

1 decade ago in Ejecta Gui?:

""_Quote from lTyl_ I'm just going to throw this out there, but …

1 decade ago in Ejecta Gui?:

Ok. So i think I know what I can do. draw text on the canvas to certain x and y…

1 decade ago in Ejecta Gui?:

bumping cuz Im still lost, and hoping someone could point me in the right direc…

1 decade ago in Ejecta Gui?:

Im using pure javascript. no DOM. The only other library Im using is three.js. …

1 decade ago in Ejecta Gui?:

I am currently working on a game using just ejecta. No impact. How should I go…