mate.palaczyk<at>gmail.com
www.turniejowo.pl - I'am a big fan of esports and pro gaming, and this is my polish site to support it.
This is cool Stahlman! I would love to work on project like this one. It's…
I'am interested too :) just for fun and maybe to expand my skills.
And…
I'am absolutely sure that we need to start talking about it, because there…
I just read license overview and i've a questions.
""You must…
""_Quote from Conexion_
The problem with a trial version is that unli…
People place yourself in the place of Dominic's or developer who have just…
According to Arantor, you can use nodeJS which is great for this type of multip…
I like your idea matt_nz.
If i would have to run my game on android i would …
I have similar problem too. I do not found any collision type that return check…
I just wanted to say that chrome will be faster than firefox actually. If anyon…
I dont think its a bug. I have one level without collision layer and its workin…
Its about 80 draws.
Pre render mode helps a lot, i get about 45fps now, but…
I am working on some impact based game, and i dont get what is wrong with what.…
You could try to eliminate fact that offset or size is causing it.
Simply comm…
Sorry, i'am not good in english.
I have a strange feeling when i play,…
Its slow as hell in chrome 15.0.874.24 beta-m. Its looks like front page is smo…
That's a great idea! Hope to see its growing :)
Yeah thats right, don't know why i put there string ^^
Hi Guys, i have wrote function which checks is the given entity in view.
Here …
Sorry i didn't present problem well.
I mean that the bullets with this.v…
OK, i have put examples online.
First one with use of this.val variable:
[http…
Hello dominic, I made some kind of researches and wrote some code and i discove…