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After some experimenting I was able to fix this by changing
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var minChunkX =…
I _do_ have it set to prerender. This is only happening when it's being pr…
So in this game I'm working on, the screen follows around the player. It…
I have a game in beta testing ([http://games.subeta.net/spectrail/ here]) and m…
Thank you both! I'd completely missed the offset property on entities, I…
Is there any way to check for collisions against only part of an entity? For in…
No, because I'm not biulding an iOS app. Just trying to make my little gam…
So I'm using ig.input.mouse.x/y, and I've noticed that on my iPad if …