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Recent Posts
@Ransome I'm so glad you liked it. I have had mixed reports about the end…
@stahlmanDesign thanks a lot for your kind words. I've actually been think…
Thanks a lot Tyler. It really means a lot.
Thanks a lot! Keep playing. The puzzles get more interesting, you get more wea…
Hi guys. I'd love your feedback on my platform shooter. I've used B…
""_Quote from dominic_
All timers in Impact - and thus all physics - …
Don't worry. I am going to try the suggestion in this thread: http://impa…
Hiya Dominic. I'm working on an Impact+Box2D game. The framerate that is …
I got it working. There's an extra step. As Dominic said, you do:
##
va…