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@lTyl That is ridiculously amazing - what an achievement!
@joncom could I get a look into this? I'm working on a project at my day j…
Another 'duh' moment ... use #ig.EntityExtended.COLLIDES# instead of …
Ah, for impact++, you need to use its own debug module
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'plusplus.de…
Hi,
I'm trying to work out why two Player entities won't collide:
…