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Do you know if the Box2D is using setTimeout for its step() loop?
""_Quote from HawkleyFox_
What do you mean by 'not completely d…
Something's not adding up...you haven't completely decoupled your run…
Set up a sample rate and cache each sample. Your sample should be an object wit…
More than likely you renamed a module, and the level still references the old m…
The issue is that all Impact instances are locked away within closures. If you …
Floating point rounding errors!
Might be a good reason to make Impact 2.0 ig.T…
Riffing off of Joncom's code:
##
/* How to spawn a bullet to the side */…
I wrote a [https://github.com/quidmonkey/Scale-Individual-Entities-Plugin scali…
Yes. The #standing# logic is completed prior to calling #collideWith#.
This is likely because the plugin needs to create/preload GL textures.
Thanks for your help, Joncom! I pushed the persist listener change and updated …
Great work, Joncom. I updated the plugin to add a greater penetration check for…
""_Quote from drhayes_
Hey, just had a thought quidmonkey: in Chrome…
Take a look at the #Two small improvements to ig.Class# thread in the Private f…
You might get some ideas of improving if you read through [http://impactjs.com/…
You're welcome! I found a bug in which I defined an unnecessary task for &…
I updated my repo with a DOM test and two new WebGL tests. I'm now able to…
#!# is a logical not, it can be used to give you the opposite Boolean value:
#…
Only Pixi and WebGL use WebGL. Impact-Fast is canvas and Impact. I commented th…
So, I retested using Windows 7 and Chrome (I tested last night with Ubuntu and …
Very clever!
I had attempted something similar, but gave it up once I hit the …
Here's a pic of [http://grab.by/moGa ImpactJS Memory Usage]. Here's a…
Very cool! Grunt is perfect for automating these kinds of manual tasks.
30fps. My laptop is fairly new, so performance will vary.
If you're like me, baking and deploying your ImpactJS game is a painful pr…
I created a [https://github.com/quidmonkey/particle_test particle performance t…
You can try [http://impactjs.com/forums/help/can-we-figure-out-slopes-together …