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10 Posts, registered 2 decades ago

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2 decades ago in Overlapping tiles or entities?:

yes, I could do that - was just wondering if there was a good way to stack back…

2 decades ago in Overlapping tiles or entities?:

I was thinking the tiles themselves would have to be entities in this case.

2 decades ago in Fullscreen Game screen?:

I put that as the last line of ig.main

2 decades ago in Overlapping tiles or entities?:

I'd like to use these [http://www.lostgarden.com/2007/05/dancs-miraculousl…

2 decades ago in Fullscreen Game screen?:

I run this at startup: ## ig.system.resize($(window).width(),$(window…

2 decades ago in "Zoom" feature by changing scale while keeping canvas size constant:

thanks! that's super helpful. This is not an absolute critical feature so …

2 decades ago in "Zoom" feature by changing scale while keeping canvas size constant:

My game has a top-down 2D view (RPG-style). I'd like to implement a "…

2 decades ago in Drawing a "laser beam" effect:

Thanks! That fixed it! I also forgot to use beginPath and closePath to complet…

2 decades ago in Drawing a "laser beam" effect:

That's why I'm using ig.system.getDrawPos which takes those into acco…

2 decades ago in Drawing a "laser beam" effect:

Hello, I have an entity I'm trying to draw not as a particle in motion …