Impact

20 Posts, registered 1 decade ago

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1 decade ago in AMD/RequireJS?:

Also, I forgot to add that your top-level module should set a flag to true in i…

1 decade ago in AMD/RequireJS?:

This works for me, so far. Put the require.js file into: lib/ Load Impact…

1 decade ago in AMD/RequireJS?:

My plan so far is to try this: 1) load Impact normally from index.html 2)…

1 decade ago in AMD/RequireJS?:

Is it possible to integrate Impact with AMD module loading via RequireJS? Se…

1 decade ago in network starvation with socket.io:

I'm using socket.io for networking in my Impact game. On Windows 7 (both IE …

1 decade ago in font bug?:

I generated my font files like this: 1) pick font 2) pick size 3) click ge…

1 decade ago in font bug?:

Google Chrome. I also tried Firefox and saw similar problems. IE 9 didn't seem …

1 decade ago in font bug?:

Look at these screenshots: [https://www.dropbox.com/s/7bpk9owll1o65pa/size20…

1 decade ago in font bug?:

I'm playing with the font generator for the first time. Is this a known bug?…

1 decade ago in suggestion: version number on impactjs.com:

And actually I just realized I only reviewed the first FOUR links and then gave…

1 decade ago in suggestion: version number on impactjs.com:

A suggestion: I wanted to know if I still have the latest version of Impact.…

1 decade ago in Can't push objects into an array:

I don't think that should happen. Where did you set up that servermessagelist …

1 decade ago in Collision Checking on Server:

You can't use Impact's client-side physics and collision detection on your serv…

1 decade ago in socket.io and Chrome?:

The reported socket.io transports are: Chrome 19: websocket IE 9: htm…

1 decade ago in socket.io and Chrome?:

No. Normal usage. And it's not a single burst, it's EVERY 5 seconds, forever.

1 decade ago in A problem with online npc AI entities:

It might help if you told us what style of game you are discussing. Is the gam…

1 decade ago in socket.io and Chrome?:

I'm think I'm seeing the Chrome browser buffer up every 5 seconds worth of sock…

1 decade ago in dynamic BackgroundMap?:

From lib/game/main.js: ## init: function() { // Initialize your game he…

1 decade ago in dynamic BackgroundMap?:

Thanks for the pointers. I'm changing the actual tile values themselves. Mai…

1 decade ago in dynamic BackgroundMap?:

Hi, new user here. For fun, I want to try dynamic tweaking of background map…