Ejecta 1.4 fixes a lot of bugs and adds some smaller new features, most notably support for loading compressed PVRTC textures. This release also makes Ejecta compatible with the current XCode5 RC6.
Thanks to everyone who contributed and reported bugs!
As always, the newest release can be found on the Ejecta project page.
Changelog
- XCode 5 compatible
- Added support for compressed PVRTC textures
- Added
canvas.toDataURL()
- Added
ejecta.load(file)
- Added
performance.now()
- Added
navigator.platform
- Added some more native helpers (jsValueForPath, createFunctionWithBlock)
- Fixed canvas not cleared when setting width/height
- Fixed inaccuracies when drawing images
- Fixed various crash bugs and memory leaks
- Fixed image loading behavior;
onload
andonerror
now work properly - Fixed events: now all event handlers get a proper
Event
object - Fixed allow more than 5 touches
- Fixed some smaller bugs and inconsistencies