1 decade ago by alexandre
Hi all
Here's a test rig I wrote to better understand the interaction between various Entity movement properties. I'm also using it to calibrate my entity classes. It's a bit rough around the edges and kind of weird around slopes--slopes are kind of weird around me too, though--but it helped me, and I think it can help some, so here it is. Any questions, let me know.
available here
Here's a test rig I wrote to better understand the interaction between various Entity movement properties. I'm also using it to calibrate my entity classes. It's a bit rough around the edges and kind of weird around slopes--slopes are kind of weird around me too, though--but it helped me, and I think it can help some, so here it is. Any questions, let me know.
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Source code for controls (buttons, property sliders, and property joysticks) <a href=](http://gamecubate.com/playground/player_test_rig/media/screenshot-02.png)