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Yep. With very little traffic and not much time to manage it I decided to take …
You can do some composite stuff with Canvas2D context..
[http://tutorials.j…
Sublime Text 2 isn't really an IDE in that it doesn't do intelligent …
That's a silly thing to say. Impact should be good for practically every …
If your server is working then be sure to check the browser's console for …
[http://www.mamp.info/en/index.html] - This is pretty simple to setup also.
Pull up the console of the browser (Chrome, hit f12) and see what errors are be…
There is no registration of the product... your key basically grants you access…
Personally on windows I've used:
[http://www.easyphp.org/]
and
[http://…
Heh.. nice. Now you just have to worry about this guy. ;)
[http://kotaku.c…
Your CAPTCHA should be a simple platformer game.. Complete the level to prove y…
Indeed, Web and iOS, same game, same code... Ejecta was used to package it for …
It's totally possible... I made a bit of a proof of concept (based on Terr…
The ig.ua.touchDevice user agent flag in Impact 1.22 built in Ejecta 1.3 seems …
[https://github.com/ekelokorpi/impact-peer]
Personally... I'd do context draws...
For example:
http://jsfiddle.n…
Seems to be just you... works fine for me.
Should be possible.. but you'd have to do a bit of tweaking as ig.main() i…
Pixi.js is an HTML5 renderer for 2D that uses WebGL but will fallback to Canvas…
I was also interested in the SpriteKit. [http://www.youtube.com/watch?v=kE5oWcs…
Yea... that's interesting (the pixijs plugin). The example doesn't u…
It's still on my list... ;)
All those errors are unrelated to ImpactJS as far as I can tell.
What was the problem? Order of execution?
Changing the entity's animation's angle will make it spin.
##
ig.mod…
What is #ig.System.drawMode# set at?
http://impactjs.com/documentation/class-r…
Here's hoping for a permanent solution. This issue is still alive and wel…
Anything with the window scope would be global. You can use #ig.global# which …