Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by stahlmanDesign

This is interesting. It says it would work on iOS and OS X, possibly including the browser.

"The new Game Controller framework, added in iOS 7 and OS X v10.9, makes it easy to find controllers connected to a Mac or iOS device," Apple writes. "Once discovered, your game reads control inputs as part of its normal gameplay." Form-fitting and wireless controllers are supported, but must be optional for playing a game.

1 decade ago by Graphikos

I was also interested in the SpriteKit. http://www.youtube.com/watch?v=kE5oWcsLkX8

1 decade ago by garyk1968

Spritekit is extremely close to Cocos2D in terms of architecture.

I'm not sure why you want to tie yourself to one platform?

(Says me as an apple dev!)

Gary

1 decade ago by Pebie

And what about the arrival of JavascriptCore.framework in iOS7 : https://medium.com/tech-talk/a28d741eb2f9 ?

does it will change anything in Ejecta's structure or not ?
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