1 decade ago by jazun33
I'm interested in making a game with mining/building elements similar to Terraria. I'm wondering how this would work with Impact or Weltmeister. Ideally these maps would be procedurally generated so I don't see how Weltmeister would be of much use there. I was reading a bit on this thread
I've been reading through the documentation and I can't see how this wouldn't be possible. I'm not sure how this will effect performance. Can anyone tell me anything else?
I've been reading through the documentation and I can't see how this wouldn't be possible. I'm not sure how this will effect performance. Can anyone tell me anything else?