1 decade ago by gashiss
Hello, I have a problem with weiltmester, but I think it can be solved easily somewhere in the cfg file.
By default every tile put on a map on the main layer, result ,by default, as a solid collision tile in the collision layer.
Where do I change this?
Another question that pop up in my mind, is :
Does it exist any mean for assigning each tile of a tileset a solid or no-solid, or other value?
This can be good for terrain stuff in a strategy game for example.
Thanks in advance, the engine and tools are great!
By default every tile put on a map on the main layer, result ,by default, as a solid collision tile in the collision layer.
Where do I change this?
Another question that pop up in my mind, is :
Does it exist any mean for assigning each tile of a tileset a solid or no-solid, or other value?
This can be good for terrain stuff in a strategy game for example.
Thanks in advance, the engine and tools are great!