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That's a bad example; once the function executes of course it goes out of …
Think you'll find it'll still be accessible in certain browsers'…
That's fine, except for the fact that it's still going to be possible…
It's purely for the editor (hence the wm prefix)
http://impactjs.com/do…
Um, Bugzilla is built in Perl, not PHP...
Also, the reason for my generic answer was that, in actuality, every single gam…
Proximity of elements is not really a huge deal, simply the number of them is. …
Consider what you're expecting of it. This is 3MB over the browser, and it…
Well, when you draw the inventory, you draw the background then figure out what…
You don't need to do 'multi key binding'. You also don't ne…
3MB is a bit hefty but probably more of an issue is that that 3MB image is also…
You can't directly use more than one layer, though to be honest I'm f…
Not directly, since Impact is really just a layer on top of HTML/JS/Canvas as p…
Why not just use your browser's bookmarks functionality? No extra work and…
That's the thing: the animation takes longer than the loading time of the …
Um, Impact maps the touch events to the mouse, as the input area describes. It …
You could always post it in the private board that only subscribers can access.
I don't think iOSImpact supports paths at all.
We did actually at one point have a bugtracker, but we found we just weren'…
We currently use an SVN repository and that works much better for us than anyth…
It's funny, a project of which I am considered a major collaborator on has…
It is declared in the iOSImpact headers as well as the ios plugin for Impact (i…
Except that the repo would have to be public, wouldn't it? How would it wo…
Push it to localStorage. localStorage should be set up the same way in iOSImpac…
Presumably you're using the accelerometer and binding it that way?
You …
I never looked into how Pac-Man ever did it, but my approximation in the past w…
Load all the unbaked files in a competent text editor like Notepad++ and tell i…
Ouch! Having been bitten by such things in the past, I can fully understand the…
OK, so again, how are you sure that width is right?
Sounds to me as though y…