Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by fugufish

am thinking of hosting all game assets (like graphics,audio) on Amazon S3. Anyone here have done it, or know how to?

normally, to declare an anim sheet in ImpactJS, we would use


animSheet:new ig.AnimationSheet('lib/media/sprites/object.png',20,20),


I assume that with S3, we could have a different configuration?

1 decade ago by fugufish

i think TapJS uses S3, but am unclear how Ken actually implements it.

1 decade ago by stratman05

Ken isn't using S3, he's got his on VPS. We use Amazon cloud services at AppMobi though.

There really shouldn't be anything special for hosting on S3. The animation sheets just take in a path to the image objects. Right now, they are relative, but absolute should work. If you want to test it, just upload an animation sheet somewhere else (like flickr) and try loading it off that. If that works, then S3 will have no issues.
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