1 decade ago by eLouai
Yes you heard right. Had to submit a game under 13k.
Took serious hacking and at the end had to give up on sound 3k (self generated javascript program )
Yes and I used impactjs. ... kinda ....
Most of the effort was just getting the compression down to 13k. I savagely reduced impactjs library to accomodate that. I mean I was brutal.
On a side note: impactjs needs to play nicely with google's closure compiler (after baking). That could have saved the sound and allowed for extra graphics and more levels. Ended up using uglifyJS.
Let me know what you guys think.
Oh, all the controls are just a single spacebar. If in doubt hit the spacebar.
Took serious hacking and at the end had to give up on sound 3k (self generated javascript program )
Yes and I used impactjs. ... kinda ....
Most of the effort was just getting the compression down to 13k. I savagely reduced impactjs library to accomodate that. I mean I was brutal.
On a side note: impactjs needs to play nicely with google's closure compiler (after baking). That could have saved the sound and allowed for extra graphics and more levels. Ended up using uglifyJS.
Let me know what you guys think.
Oh, all the controls are just a single spacebar. If in doubt hit the spacebar.