Impact

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Escape To My Ship

 by RockLeo
 Rating: 0/10 after 0 votes Please login to rate! Can't rate your own Game! Already rated!

9 years ago by RockLeo

Hi guys

This is my first game, very simple, but the first I managed to publish at a store.

I'm using it to learn the process of publishing, advertising and updating.

Any suggestion, I'm all ears! Next week I'll try to publish at Apple store, but I'm still studying eject, xcode and stuff.

Thx!

9 years ago by Joncom

I haven't installed it yet, but just letting you know that your app is asking for a lot of extra permissions that it probably doesn't need.

http://i.imgur.com/VeFIrXE.png

For example, why does it need access to my photos and files?

I am skeptical to install apps that request access to things they don't need...

The screenshots look nice though! :)

9 years ago by RockLeo

Joncon

That happens because of Cocoon.io plugins.

I used them in this game, google play service, social, share, ads (Chartboost, Admob and mopub).

Unfortunately, those plugins do more than I use in the game, thats why so many permissions.

Anyway, I used your sugar box2d plugin in this one.

9 years ago by Joncom

Unfortunately, those plugins do more than I use in the game, thats why so many permissions.
Ah, makes sense.

Nice job releasing a game on the Google Play Store!

Edit: That's cool you're fixing bugs and reporting the fixes with each update.

9 years ago by RockLeo

Quote from Joncom
Ah, makes sense.

Nice job releasing a game on the Google Play Store!

Edit: That's cool you're fixing bugs and reporting the fixes with each update.

thx! I realised that the game was published far away from finished and my friends reported many bugs.

Sry about the game being in portuguese, I do have all UI in english, but I thought of doing that later too.

I'm doing challenges/acomplishments in the next version.

Thx for trying it out!
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