Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by mimik

Hello Devs!

Released an iPhone game http://springa-app.com
Retro indie pixle runner.

Had a blast making the art, the code and the music.
Had some big challanges mostly on iphone4.
But its still a nice simple game with 30 premade random levels.
Some awesome suits and fun soundtrack, and yeah a spaceship!

Grab it from the appstore (do it):
https://itunes.apple.com/us/app/springa/id583392898?mt=8&uo=4

1 decade ago by mimik

Oh and heres a sexy image for you :-)
http://mimik.nu/pics/Springa_app

1 decade ago by mimik

Guess no one own a iPhone?
dust

1 decade ago by Graphikos

You should create a video of the game-play to help show off the game or try to find a couple sites to write up a review. For me I tend to buy apps when it's recommended by others.

Unfortunately even $1 is a hard sale for an app. Weird, I know.

1 decade ago by mimik

its 0.99 :-)

this site kinda sais it all
http://springa-app.com

1 decade ago by Graphikos

Alright then... no thanks. Best of luck.

1 decade ago by alexandre

Mimik, if the game was made with Impact, why don't you put a badge up on your site and tell us forum members about it. Also, I second Graphikos: a demo video is a must. Just seeing this one for Arranger made me want to buy the app right away.

1 decade ago by mimik

Yes thanks for the tips guys.
Will make sure to make videos for upcoming games.

Yes Springa is made with impactJS. That's kinda why i posted about it here.
You can see resembles mostly in the loader based on Dominic's custom loader class. But yeah that would require you to actually play the game.

One of downsides of the game is that we targeted iOS6 as lowest.
Just to get away with the horrible framerate on iPhone3.
Coded it very RAM intensive as is now.
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