Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

5 years ago by mattahj

Hi guys,

I'm working on a roguelike for Windows/Mac/Linux that I have built using Impact & am deploying with node-webkit. I just put up a greenlight page that has some screenshots and a trailer :) Here it is if you want to check it out: http://steamcommunity.com/sharedfiles/filedetails/?id=322318811

Also, if anyone would be interested in helping to test the game on OSX that would be really helpful. I'm also looking for a couple of people to run through the in-game tutorial and give some feedback (all of the guys I have testing atm know how to play already, so aren’t very helpful when it comes to the tutorial!). In return for testing I will list you in the credits of the game and give you a free copy of the game when it's released :)

Please mail me at matt at mattahj.co.uk if you are interested in testing.

Cheers!

5 years ago by Joncom

Nice work. Cool to see an Impact game possibly being on Steam.

5 years ago by mattahj

Just found out today that the game has been greenlit! Now it's time to see if I can get steamworks to work with node-webkit :)

5 years ago by Krisjet

Congrats! Will be picking it up when it comes out, I love me some roguelikes :)

Please post here with any updates on your progress getting Steamworks and node-webkit to get along. That would be super helpful to the rest of us Steam hopefuls :)

5 years ago by mattahj

Cheers!

So far all I have done is get the steam overlay to work in windows. To do this you need to make sure you have "--in-process-gpu" added to chromium-args in your package.json.

I'm going to start playing with the greenworks plugin for node-webkit (https://github.com/greenheartgames/greenworks) in the new year for things like cloud save and high scores.

Also, check out http://www.lostdecadegames.com/lostcast/ - they don’t use impact, but their game runs in node-webkit and they have implemented Steam achievements and stuff using greenworks AFAIK :)
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