Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

Zombar

 Rating: 6.3/10 after 3 votes Please login to rate! Can't rate your own Game! Already rated!

10 years ago by dungeonmaster

Here is a small project I'm working on for the past 3 months or so.

I implemented a flocking algorithm (loosely based on Craig boids) for the Zombies and the Hunter humans and I liked how it came out.

Anyway, comments, suggestions and feature requests are all welcome.

10 years ago by davidg0

Cool! But just one level... 10 scores rated

10 years ago by stahlmanDesign

I like the way you can drag the map to choose a new location. The cartoonish style of the main action doesn't fit with the map or intro screen.

10 years ago by dungeonmaster

@davidg0 : Now 2 levels, a 100% increase :)

@stahlmanDesign: This happens when I try to make 0 budget game with 0 design talent. Nearly all graphics are from various CC or PD resources. I need a decent artist to make everything fit.

10 years ago by davidg0

Quote from dungeonmaster
@davidg0 : Now 2 levels, a 100% increase :)

@stahlmanDesign: This happens when I try to make 0 budget game with 0 design talent. Nearly all graphics are from various CC or PD resources. I need a decent artist to make everything fit.

The way to select level is cool! Thx!:)
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