Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by henonchesser

My understanding of what's going on with the 2.5D plugin is a little limited, but I'm excited to use it. I was just wondering about a few of it's uses.

- I noticed in most of Dom's examples there's a floor, wall, and ceiling layer/tile all of the same height. Make sense considering how weltmeister works. However I was curious is the walls could be two blocks or more high?

Will this support platforming? Or because it seems to emulate 3D will it only allow for 2 dimensional movement?

Is it possible to forgo the ceiling tiles and use a sky box? And to expand, would it be possible for that layer to have 'distance' like normal background layers?

Note: I'd be more than happy for this thread to be an open forum for experience with 2.5D in Impact.

10 years ago by Joncom

My understanding is limited also, but I would guess you could go two blocks high. The question then would be what tile do you draw on the 2nd block, just the same one repeated?
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