Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by aarocka

So I have followed this tutorial here. When I tried executing the air app, the game would not load. What I realized is that impact requires the game to be hosted from some sort of a web server. The air app is basically opening the index.html in webkit(aka safari/chrome). That said, how would one go about packaging an impact game in an Air app?

Also app.js looks nice, but I can't have people launching the app on mac by executing shell scripts. Is there anyway of packaging this into a nice simple executable for mac, win, and lin?

1 decade ago by Joncom

Quote from aarocka
That said, how would one go about packaging an impact game in an Air app?

After a little asking around, I'm not sure if it can be done easily. As you said, ImpactJS seems to require that it's files be hosted on a web server, not something Above Air really does.

By the looks of it, App.js supports Mac. Why not give it a shot and see how it works?
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