1 decade ago by aarocka
So I have followed this tutorial here. When I tried executing the air app, the game would not load. What I realized is that impact requires the game to be hosted from some sort of a web server. The air app is basically opening the index.html in webkit(aka safari/chrome). That said, how would one go about packaging an impact game in an Air app?
Also app.js looks nice, but I can't have people launching the app on mac by executing shell scripts. Is there anyway of packaging this into a nice simple executable for mac, win, and lin?
Also app.js looks nice, but I can't have people launching the app on mac by executing shell scripts. Is there anyway of packaging this into a nice simple executable for mac, win, and lin?