1 decade ago by Joncom
I've got quite a lot of draws going on...
1 decade ago by lTyl
If you&
039;re overwriting your draw in Game without calling this.parent() or not adding the #ig.graph.beginClock('draw'); & ig.graph.endClock('draw'); you will not have the graph working for draw. Same applies for Entity update and entity check 1 decade ago by Joncom
Is that then to say that all code outside the
I see that the draw graph is clocked in graphic-panel.js using:
Is there any simple way to make it inject above/after the main.js
this.parent() call in the main.js draw function is always excluded from the draw graph?I see that the draw graph is clocked in graphic-panel.js using:
ig.Game.inject({
draw: function() {
ig.graph.beginClock('draw');
this.parent();
ig.graph.endClock('draw');
},
...
});
Is there any simple way to make it inject above/after the main.js
draw code so it includes everything?
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