1 decade ago by mahgo
Hi,
I'm making an RTS game and I'm trying to implement Friendly entities not overlapping each other, whereas they can overlap enemies. How would I do this?
I've fiddled around with making the Friendly entities' collision FIXED, but they just push things (Friendlys and enemies) not only out of their way, but they bounce off each other.
I'm making an RTS game and I'm trying to implement Friendly entities not overlapping each other, whereas they can overlap enemies. How would I do this?
I've fiddled around with making the Friendly entities' collision FIXED, but they just push things (Friendlys and enemies) not only out of their way, but they bounce off each other.