Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by empika

Hallo

Any pointers on how I would display the frame rate?
I'm sure I've seen some demo code with this but can't remember where I saw it.

Thanks

1 decade ago by empika

Again, I asked too quick.

In my main.js

draw: function() {
this.parent();

// display frame rate
var now = (new Date()).getTime();
var delta = now - this.framerateNow;
this.framerateNow = (new Date()).getTime();
this.font.draw( Math.floor(1000/(delta)) + 'fps', 2, 2 );
}

Hopefully someone else will find this useful

1 decade ago by geradr

thanks empika !
i was cracking my head trying to figure out
how to make a dynamic text on screen like health points
and your post pointed me in the right direction
retrospect, i'm now saying 'duh' to myself

1 decade ago by SilvRO

(3 years later ...)

And what do you think about this ?
var fps =  (1 / ig.system.tick).round();

1 decade ago by matthewjames

Idk what geradr was trying to accomplish, but I have all my dynamic (making a mmo) load with the preloader using php from the mysql db's, then store it in a div or span for the UI.

I guess I should just graduate to JSON haha.
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