1 decade ago
by gofar
im try to running my game was i made at blackberry, but it still loading ? what happen...
1 decade ago
by dominic
The newer Blackberrys use the Webkit, so Impact works there too.
My guess is, that the Blackberry (like all(?) other mobile devices) can't pre-load sound files, so the loader gets stuck. Normally sound is disabled on those devices based on the user agent string - but Impact currently only checks for Android and iOS devices.
Try this demo; it doesn't load any sound files regardless of the platform it's running on:
http://impactjs.com/demos/physics/index-mobile.html
Hello,
I am evaluating some game engines to make a game for BlackBerry PlayBook.
Does anyone deployed this demo with success on any BlackBerry device?
thanks in advance!
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