Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by gofar

im try to running my game was i made at blackberry, but it still loading ? what happen...

1 decade ago by dominic

The newer Blackberrys use the Webkit, so Impact works there too.

My guess is, that the Blackberry (like all(?) other mobile devices) can't pre-load sound files, so the loader gets stuck. Normally sound is disabled on those devices based on the user agent string - but Impact currently only checks for Android and iOS devices.

Try this demo; it doesn't load any sound files regardless of the platform it's running on:
http://impactjs.com/demos/physics/index-mobile.html

1 decade ago by omaclouly

Hello,

I am evaluating some game engines to make a game for BlackBerry PlayBook.

Does anyone deployed this demo with success on any BlackBerry device?

thanks in advance!
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