1 decade ago by yatayata
i want to be able to drag around the main map. can someone suggest ways to do this? code with problems below!
dragMap: function() { var dx = ig.input.mouse.x - this.mouseLast.x; // always zero! var dy = ig.input.mouse.y - this.mouseLast.y; // this seems to get stomped on by games main loop // it just snaps back during render ig.game.screen.x -= dx; ig.game.screen.y -= dy; // cos all JS is a pointer, so need to use the ints directly.. this.mouseLast.x = ig.input.mouse.x; this.mouseLast.y = ig.input.mouse.y; glob = this.mouseLast; // console.log("drag: " + dx + "," + dy); },