Impact

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1 decade ago by Joncom

Is it possible to do so?

[edit]

The collision data appears to be stored at ig.game.collisionMap.data.x.y and I can see with Firebug that the collision data IS present.

When I use the Entity.ready() function to try to overwrite values, the collision map is null... which is odd since ready() is not supposed to be called until after the map has been generated. :\

1 decade ago by Jerczu

handleMovementTrace(res) - and do your work on the res... Entity itself dont have this data.

1 decade ago by Joncom

Thx. I was trying to make non-moving entities add their positions into the collisionMap, but it turned out to be quite a hassle. Took a different route.
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