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1 decade ago by stillen

I extended the loader.js to have a simple image background for the loading screen. It works great locally and looks good, but when I loaded the game up in Ejecta, the images doesn't show up at all.

There aren't any visible errors, it logs that it's loading the image, and outputs the base64 string as loaded, but nothing is shown.

Any thoughts?

1 decade ago by taddeimania

I've run into the same issue, hopefully a bump can get this topic some attention.
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