Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

7 years ago by martyhines

Hi,

I simply want to make one entity(player) stand on another entity(platform).

I have tried seemingly every combination of the collides property. I have read all the docs and the tutorial, nothing I do seems to work.

Thanks!

7 years ago by city41

I have this working well by having the player be ig.Entity.COLLIDES.PASSIVE and the platform being ig.Entity.COLLIDES.FIXED
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