I'm new to developing games and I'd like some tips on how to most efficiently create the media/png files for my game. Are you guys building each png frame by frame using something like photoshop/illustrator? Or is there a simpler tool to use for building these 2d images.
8 years ago
I got started with making tiles years ago when nice tools just weren't around. Consequently, I'm a photoshop guy. I use it for all my graphics tiles. I'm sure there are better tools now. But this works for me. Stopped upgrading Photoshop at version 7. Didn't like the $$$ every year or so. And 7 does the job just fine for me.
The one thing that really makes it work is the Filter -> Other -> Offset. That let's me shift the image then use stamp and other tools to fix our the tile joins with itself.
pixen is an app for the mac that seems tailored to making bitmap graphics. confess that i also use photoshop tho mostly...
Thanks, guys! I'll play with the offset filter.
Pixen is awesome. I thought it long dead, no longer maintained, but it turns out that it's been reborn and is now available here
Some bugs remain but overall a very useful tool.
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