Impact

103 Posts, registered 8 years ago

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Recent Posts

6 years ago in Sanity Check on Change to Input.js:

I am working on a set of games for Android. One of the things I notice about pl…

6 years ago in How is sound added to Biolab Disaster on Android?:

Much thanks paulh

6 years ago in Array Prototype Fix:

Could someone post a snippet of the Array fix from the git repo, or perhaps poi…

6 years ago in How is sound added to Biolab Disaster on Android?:

I've gotten serious about putting my games into mobile devices. So far everywh…

8 years ago in Potential for use of ended callback function in Sound Entity:

The Music entity implements a callback function rather nicely for 'ended'. I…

8 years ago in Possible change to Music next method:

When a level has a single music track AND the loop is set to false, it seems to…

8 years ago in New to game dev - is impact good for my idea?:

The impactjs engine seems to be optimized to handle: creating maps using tiles …

8 years ago in Can I bake manually?:

In my windows installation I had to edit the bake.bat file. I had to comment…

8 years ago in How can I make a collision layer that surrounds the background layer?:

Here is a link to one of several discussions on how to handle this. http://imp…

8 years ago in Advises to improve the performance in an existing game?:

For me the big performance hit comes from the garbage collection. Game runs gre…

8 years ago in Jumpthru platforms?:

Hello Aridale The newest version of impactjs has tiles in the collision tilese…

8 years ago in how to change a entity's animSheet?:

Q: Then the anims object can contain animations from a mixture of AnimationShe…

8 years ago in how to change a entity's animSheet?:

Below is the code for a penquin I'm using in one of my games. This code is exte…

8 years ago in bug in IE9:

Don't see this behavior myself. I've tested it in Win7 IE9 (64bit) I would …

8 years ago in Negative Values & The Check Function:

To make this work, I think you will need to use a conditional statement to dete…

8 years ago in Will this engine work for me?:

Welcome to the community. Hope you have a great experience learning. Don't he…

8 years ago in Will this engine work for me?:

Hey Nic, I'll leave the comments I originally made below. But, I wanted to edit…

8 years ago in Calculate the edge of the screen:

When I have a camera view in a game, it seems like ig.system.width is the wid…

8 years ago in HTML Hud?:

If you want to determine whether the hud is causing slow-down, stub it out and …

8 years ago in bit-dungeon:

Tried new version -- with error: Error: invalid decrement operand Source Fi…

8 years ago in motion jitter:

This doesn't solve your problem, but...... in my experience the jitter is much …

8 years ago in Monsters getting "caught" by slants in collision layer.:

Was hoping someone had an existing solution to point to. Didn't want to re-inve…

8 years ago in Adding behaviors to objects:

I have had great luck so far using subclassing for adding special behavior. …

8 years ago in how to make an entity bounce off the edges of the screen?:

First, my answer is just a work in process. I have issues with it, but it works…

8 years ago in Monsters getting "caught" by slants in collision layer.:

My bats are getting "caught" in the collision layer. This never ha…

8 years ago in Help with Sound error:

Thanks for the suggestion. The sound is a streaming music file. Loaded wi…

8 years ago in Help with Sound error:

I am getting the following error with my current game: Error: uncaught excep…

8 years ago in help with Safari:

Mind saying what the change was that fixed it? I find Safari is different th…

8 years ago in Multiple Layered Entity Animations:

After playing with impactjs for awhile, I am impressed by its speed. So I decid…

8 years ago in An Image After The Last Stage Of The Game:

Please forgive my ignorance about javascript. Just wanted to verify somethin…