1 decade ago by MikeL
I'm working with some larger entities (they are parts of buidlings). They have a cube-like appearance. To make it appear as though the player is looking down a street, I essentially can flip each building horizontally.
Not sure if it's better to use the flip property of ig.Animation (cpu expensive?) or just go ahead and pre-flip them in my image editor (with consequently more images to pre-load)?
Not sure if it's better to use the flip property of ig.Animation (cpu expensive?) or just go ahead and pre-flip them in my image editor (with consequently more images to pre-load)?