1 decade ago by Hitster
My game has tons of levels with a level select, Angry Birds style, and I don't want all the levels stored in the memory at once, especially since I plan to release it on mobile.
Currently I am trying to unload the previous level once either a level has been completed or the user goes back to the level select. But I cant get it v_v
Currently I am trying to unload the previous level once either a level has been completed or the user goes back to the level select. But I cant get it v_v
//Back Button Here---------------------------------------------------------
if (ig.input.pressed('escape')) {
//delete backgroundMap.tiles;
delete backgroundMap.tiles;
delete ig.Image.cache['media/tiles.png'];
delete LevelLvl1Resources[0];
delete LevelLvl2Resources[0];
// this is just a blank level I'm loading right now to put my level select on
ig.game.loadLevel( LevelLvl0 );
this.myDirector = new ig.buttonmanager()
}
//------------------------------------------------------------------------\\
