1 decade ago
by wrondon
Hi,
I am trying to make a game in which the character needs to be always at the bottom of the screen and the camera focus will never change. Something like this:
http://flockdraw.com/gallery/view/1946093
Is there a way to do this? (including multiple screens)
Thank you,
Rondon
1 decade ago
by Joncom
I'm not sure exactly what you're asking, because it's not very clear (even with the picture), but I have a feeling the answer is yes regardless. You can have the camera go or stay wherever you want. You can have the player go or be wherever you want. And you can place the collision layer however you want.
1 decade ago
by wrondon
Sorry Joncom. I will try to explain a little better.
I need to place the floor row precisely at the bottom of the screen. (It cant be above or under the bottom of the screen, it needs to be precisely in the bottom of the screen).
That's why I need it:
It would be strange to see something like this:
http://flockdraw.com/gallery/view/1946185
or like this:
http://flockdraw.com/gallery/view/1946186
This would be the perfect world:
http://flockdraw.com/gallery/view/1946093
But I know we have different devices with different screen sizes. So a position X,Y could match the point the I need in one device but not in an another.
I hope I have explained this as best I can. :)
Thank you again.
1 decade ago
by Joncom
After your level is loaded, running this once should do the trick:
ig.game.screen.y = ig.game.collisionMap.pxHeight - ig.system.height;
ig.game.screen.y
is the camera y-coordinate.
ig.game.collision.pxHeight
is the height of the collision map.
ig.system.height
is the height of the canvas.
1 decade ago
by wrondon
Joncom, thank you very much. I'll try it.
Regards
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