Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by eka

Hi there.

I'm making a breakout clone and want to add combos, in the way that if you break N bricks without the ball touching other thing (wall, paddle) you get a Combo with bonus points.

I was thinking on Brick death, I have a callback for each brick death. I can add it to a Combo Array and keep a timer to take it as as combo. Or?

What are your Ideas?

1 decade ago by eka

I think I got it. Doing a counter that's reset after a timer of 0.5 and after the ball hitting the map. So that will give me a combo algorithm or so.

:D
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