Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by xedy

Hi, I want use Impact with ejecta but i don't Know if I have need to start form Ejecta and include impact or use impact and include Ejecta.... thank you

1 decade ago by xedy

ok I have found this: http://impactjs.com/ejecta/integrating-impact-games
but now I ask if it's better use only impact or ejecta with impact?

1 decade ago by stillen

The basic set up of ejecta is very simple. You can run just drop your impact game into the ejecta project and it will work technically. Just adjust the index.js to point to your game.

You would/should handle the basic set up, making the canvas the correct size, set up touch buttons, make sure you images are size for mobile, but it's pretty close to just a drag and drop set up.

To use only impact and not eject will work, but the game will run slower in mobile safari then a native app. I have a web game the you can plan on an iPad, but the game is turn based, so it doesn't need to run more the 20-30 fps.

It really depends on your game, audience and budget. A developer account is $100 a year and might not be worth it if you game plays better with a keyboard anyway.

1 decade ago by xedy

thank you for the reply. I have need to run my game on the mobile as native app... I would use impact with eject

1 decade ago by xedy

for ios I can use Ejecta but for Android?

1 decade ago by stillen

Personally have not tested:
https://github.com/Wizcorp/Ejecta-X

Cross Platform
https://www.ludei.com

Pretty similar results to mobile safari, so depending on game, may be very slow.
http://phonegap.com
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