1 decade ago by starovich
Contemplating purchasing a license for a future rhythm game project - my question is whether you provide low-level support for audio.
For example, I would need to be able to spawn objects at a certain time (in milliseconds) of a running background sound.
For example:
Song has played for 4893 milliseconds -> An object will be spawned
...and so on.
Is this possible to do with ImpactJS?
Thank you for your time.
For example, I would need to be able to spawn objects at a certain time (in milliseconds) of a running background sound.
For example:
Song has played for 4893 milliseconds -> An object will be spawned
...and so on.
Is this possible to do with ImpactJS?
Thank you for your time.