Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by programlocura

Hi,

I'm currently thinking in put all my graphic assets into a big sprite sheet, but i came with this question, is this possible?

Thanks

1 decade ago by DavidWeber

Hello,

Anything is possible, if your willing to put in the effort :)
With that said, I did write such a plugin and its working great for me.

Texture Atlas Plugin

1 decade ago by programlocura

Hi,

Thanks for your answer! :) That's exactly what i was looking for!

Regards

1 decade ago by y0ungb0b

Great plugin David!

Does it intentionally not set the size.x/y properties of an entity per frame? Im having to assign it manually by reading currentAnim.frameData.frame.w/h.

1 decade ago by DavidWeber

Hi y0ungb0b

I'm not sure if it should change the size properties of an entity by default, this could break path finding logic amongst other things.

It would depend on the game I guess, for now though, the intention is not to set these properties.
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