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			Yeah, sounds like he wants an entity to follow behind another entity, kind of l…			
		 
					
			
			
			I think Cocoon will throw errors/warnings in its console if it comes across thi…			
		 
					
			
			
			I use this plugin: https://github.com/dpweberza/ImpactJS-Plugins			
		 
					
			
			
			Use the same movement data for the head (start pos, velocity or a tween etc) fo…			
		 
					
			
			
			What style of game are you wanting to make?			
		 
					
			
			
			Use a Date object for the time, check it and just load in the required level?
…			
		 
					
			
			
			Bump.
It looks like the timing in GS has been updated since I last used it.
#…			
		 
					
			
			
			I took a look at this plug-in today and it works straight out of the box.
*c…			
		 
					
			
			
			Hey grindheadgames. What bugs did you fix? Im interested in the update.			
		 
					
			
			
			jho13: I used the following project to get me started:
https://github.com/darw…			
		 
					
			
			
			""_Quote from Ardivaba_
I take ImpactJS as Framework, not full-blown…			
		 
					
			
			
			Could be interesting.
http://www.neogaf.com/forum/showthread.php?t=530832			
		 
					
			
			
			Much appreciated Graphikos!			
		 
					
			
			
			Im rendering blocks of text. Instead of rendering using fonts, is it possible t…			
		 
					
			
			
			Donzo, if you can use entities for your buttons try this plugin: https://gist.g…			
		 
					
			
			
			Great plugin David!
Does it intentionally not set the size.x/y properties of…			
		 
					
			
			
			Doh! Missed that :-)
Thanks!			
		 
					
			
			
			""_Quote from netmute_
Or you could write it like this:
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ig.mo…			
		 
					
			
			
			In theory, you record and store your input and use that data in your game loop …			
		 
					
			
			
			After a re-freshed pair of eyes, solved:
Work on the pos object to get rid o…			
		 
					
			
			
			Thanks ghedamat, that works a treat!			
		 
					
			
			
			I tried out the instructions above using TweenMax and got it to work. I ran int…			
		 
					
			
			
			Hi,
I was wondering if using Coffeescript with Impact was a good idea. I not…			
		 
					
			
			
			Ok, calling this.parent() at the end of the tweened entity update function make…			
		 
					
			
			
			Thanks for the reply Mimik!
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this.this.TweenOnce = true;
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Is this r…			
		 
					
			
			
			Like Mimik, I cant get this to work at all.
Nothing happens to an entity whe…			
		 
					
			
			
			Ive done something similar in the past for recording gameplay to show a demo of…			
		 
					
			
			
			Thanks ianl, i'll give that article a look over.			
		 
					
			
			
			Hey fugufish, thanks for the link. Ill check it out.
I got PubNub messages s…			
		 
					
			
			
			Hi.
I'm new here and was wondering if anyone has tried PubNub to implem…