1 decade ago by jch02140
When I tried to add an enemy type entity, the weltmeister editor and the game failed to load. They only load when I remove the entity js file that I created... I am not sure what is wrong in my code since I am still new to this engine...
Here is the js code for the entity:
Here is the js code for the entity:
ig.module(
'game.entities.ghoul'
)
.requires(
'impact.entity',
'plugins.box2d.entity'
)
.define(function(){
EntityEnemy = ig.Box2DEntity.extend({
size: {x: 18, y: 21},
offset: {x: 4, y: 2},
name: 'ghoul',
health: 100,
type.ig.Entity.TYPE.B,
animSheet: new ig.AnimationSheet( 'media/ghoul.png', 18, 21),
init: function( x, y settings){
this.parent( x, y settings);
// Add the animations
this.addAnim( 'walk', 1, [0,1]);
}
})
});
