1 decade ago by plungeint
Hi guys,
I made a game with Impact, and works fine, but in some, and only in SOME computers, the fonts render very strange, as you can see in the screenshot below.
As you can see, part of the text is being rendered correctly, while part of the text is not.
Any idea? Thanks!
I made a game with Impact, and works fine, but in some, and only in SOME computers, the fonts render very strange, as you can see in the screenshot below.
As you can see, part of the text is being rendered correctly, while part of the text is not.
Any idea? Thanks!
1 decade ago by Manic
Are you using ig.Font()? If not, you could be using characters that some computers don't have--character sets are by no means consistent across installs.
If you are using ig.Font(), you should be limited to a bitmap font, meaning that your characters would be limited and this wouldn't be an issue.
If you are using ig.Font(), you should be limited to a bitmap font, meaning that your characters would be limited and this wouldn't be an issue.
1 decade ago by plungeint
Hi,
I'm using ig.Font, but is strange what you say because it fails on just few computers, if it was a bitmapfont issue, it should happen on all don't you think?
I'm using ig.Font, but is strange what you say because it fails on just few computers, if it was a bitmapfont issue, it should happen on all don't you think?
1 decade ago by plungeint
in fact, I have noticed it happens on some windows computers, but never on MAC. This is so strange...
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