1 decade ago by Bushstar
I wanted to switch the running game to move to cut scenes and to spread the amount of resources that have to be loaded across the game and not all at once. I'm planning ahead for large games. To switch games I was going to use ig.system.setGame() like you might do from a splash screen.
The problem is that ig.system.setGame() acts as a reset.
How can I pass object details between games?
The problem is that ig.system.setGame() acts as a reset.
How can I pass object details between games?