1 decade ago
by penguin
Hi there...
I am thinking of buying Impact to make a small game. What I need to know before I purchase Impact is whether it is possible to rotate a level (like 90 or 180 degrees) while the game is running?
Best, Anders
1 decade ago
by dominic
It's possible, yes, but you have to do it yourself. There's no "rotateLevel" method.
A level in Impact consists of one or more "Maps" (CollisionMaps and BackgroundMaps). These maps use a 2D array to define where things are and you can manipulate this array at any time. E.g.
rotating it.
You also have to update the position and velocity on all entities that are currently in the level, but this should be totally doable.
What kind of game do you want to build?
1 decade ago
by penguin
Thank you for the answer. I can understand why you don't have a rotateLevel method, it would probably not be used very often :-)
I am thinking of making a small puzzle game, but in order to do so, I need the possibility of rotating the level. It might be more than my limited programming experience can handle, but it's worth a shot :-)
Thanks again, Anders
1 decade ago
by penguin
By the way, this might be a very stupid question, but could the level be rotated by rotating the entire canvas and then update the entities?
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